PRACTICE COLLECTION

Sliding Tiles — Foundations: read the board before moving

Four studies in legal moves and their immediate effects. Make a prediction, test it, and compare the starting-position answer.

Print these four studies with answers

Use a prediction, a test and a reason

  1. Read the task before opening the answer. Say where a move lands or what it changes.
  2. Test it on the playable board. In two-player studies, play both sides to inspect a reply.
  3. Undo and compare one alternative. Use the answer’s stated search limit when explaining the result.
  4. Repeat the decision on paper, where the move cannot be checked for you automatically.

These are teaching groups, not a player-tested difficulty ladder. The four board IDs match the technique examples, individual study pages and print pack.

Find the adjacent tiles

Name every tile that can slide into the blank, then finish the board. A diagonal neighbour does not count.

Read a central blank

Name every tile that can slide into the blank, then finish the board. A diagonal neighbour does not count.

Bring the idea to a fresh round

A legal move need not improve a position. Local routes and cycles demonstrate their stated effects; they do not prove a globally shortest solution. A study's minimum-distance claim requires a search that has ruled out every shorter route from that exact position. It is not a promise about general scrambles. The parity test below applies to this four-by-four board and this particular goal. A route that preserves a solved region is useful only while enough space remains to execute it. Generated scrambles are reachable, but an arbitrary rearrangement supplied in a study may not be.

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Playfield Arcade · Updated 3 October 2026 · AI-assisted writing and code; examples checked against the local game rules. Our method · Report a correction